Jaymod 2.0.1 has been released to the public. There are an incredible amount of fixes, changes, and additions from version 1.4. Some of the most significant are: - Winchester M97 Shotgun - Poison-gas mines and grenades - S-mines (bouncing bet
The latest beta from the 1.5 series is available for download. Included in this version is the new Winchester M97 shotgun, hardware banning, several new shrubbot commands, and many more changes you can read about in the changelog. Omni-bot 0.52 suppo
Beta 5 to address a critical bug in beta 4 dealing with private messaging. Anyone who uses beta 4 is strongly encouraged to upgrade to beta 5 immediately. This bugfix is the only change from beta 4.
There are some important bug fixes and a few new additions, both server and client side. A few tidbits from the changelog: Fixed a floating point roundoff error that would result in script errors. Added a seen database. Added killing spree
Changelog: Fixed shrubbot bans. IP based bans will now work as well. Added g_logOptions flag 8. Notifies attemped connections from banned players. Fixed Optimized Prediction. This was causing the grenade ticks even after you released. Adde
Jaymod 1.5 Beta 3 has been released. This release includes many bugfixes, and its most significant additions are file-based XP Save (that works much better than previously), and integrated knife throwing support. Be sure to read the included re
Jaymod Documentation Getting Started Requirements Setting up Jaymod is rather simple, and only takes a few standard requirements: If you are setting up Jaymod up on a server, you will need to have an understanding of how to set up and configure a ga
Changes ======= - Fixed the shove bug where you could shove players from across the map. - Rolled back changes made to the command to (hopefully) fix the issue with weird random things happening on it. - Added watermarks. These work the same as