File type Map for "Wolfenstein - Enemy Territory" Title Chartwell File name chartwell_140.pk3 Map name chartwell Version 1.4.0 (Created Feb 2009) Author 2Bit Other 2Bit maps www.pythononline.co.uk/et Nbr of players Recommended 6-16 per te
In this objective map for Return to Castle Wolfenstein: Enemy Territory, the Allies and Axis just have to kick each others butts and make as many frags as possible.
Continuing where the previous Breakout left off, the Allies must fight their way through surrounding Axis forces and to freedom. Objectives and Gameplay: Allies must escort the tank to the exit rail tunnel to win, starting at a disused mine a
Chartwell, England, 1943. Axis have launched a surprise paratroop attack on Chartwell, the home of Winston Churchill, to steal the plans for the D-Day invasion. This is a small map of 20 mins duration, centred on the Axis attempts to enter the hou
Axis developed a serum which will get them substantial advantage during further war.Therefore Allies need to conquer the serum to investigate it and obviate the Axis soon advantage.
New map: aFo_DiveRive This map is made by aFo_sniiper and it's his first map. In this map allies and axis have the same objective: -Get 10 goldcrates and bring them back to your own site. The first team with 10 crates has won. It's not a ver
Lot's of special features in this map such as: * Instead of an elevator a flying carpet * Ghosts spooking around * A catapult for passing * The catapult can be turned of by an admin by typing /rcon set uje_cata 1 = is off or 0 is on * 4 places
Capture 12 boxes of the enemy! But watch out! The doors are going away and return randomly every 10 seconds. The boxes in the middle of the field are also placed randomly. The places of the boxes change randomly every new mapround.