Updated: June 4th 2007 Version 3.0 NOTE: This will be the Last Release unless there is a Major issue which i will fix. --------------------------------------------- XF5U 3.0 Release --------------------------------------------- I mad
----------- | May 23rd 2007 |----------- ------------ Version NE4 ------------ UPDATE for this Version: NE4 ------------ Remove the Scripting for the AT-GUN and the Functionality, AT-GUN Model is still in the map (non-functional).
File type Map for "Wolfenstein - Enemy Territory" Title Glider Assault File name glider_301.pk3 Map name glider Version 3.0.2 (Created May 2007) Nbr of players Any Author 2Bit (www.tibetclan.com) Installation Put the pk3 file into the etma
Changes and Fixes: - Deleted a few houses and put in a "hill" - Added a tree ^^ - Last axis spawn is bigger to avoid spawnkilling - Depots Names are South/West and East instead of 1,2 and 3 - New Command Map - Command Map Markers work (on
Bremen b2 is out. Changes were largely fixes to minor bugs, but there was also a couple of more significant changes based on feedback, such as: - a new passage into the generator through a ruined building - an extra fence on the flag stage - mo
----------------------------------------------------------------- [UJE]Sniper boot No passing ----------------------------------------------------------------- Map made by [UJE]Niek ----------------------------------------------------------
----------------------------------------------------------------- [UJE] Warzone sniper ----------------------------------------------------------------- Map made by [UJE]Niek Special effects made by [UJE]C -------------------------------
Author: Chris Turner (Chr1s) Email: turnerc03@hotmail.com Map name: Battle of Wolken4 (Wolkekanone) Map version: Beta 3 ***WOLKEN BACKGROUND*** These maps are set in the vast land of Wolken, the soldiers were dumped in this mysterious land a
Enemy Territory map Vesuvius_b1 Readme 101307 title Vesuvius_b1+fix pk3 filename Vesuvius_b1.bsp version beta 1 + fix.pk3 fixed beta 1: Vesuvius_b1 now the forward spawn flag is kept by allies once it gets taken - axis get it again later