List of changes would be too huge, but main bits of importance are simply that I lowered memory usage so it runs in default hunkmegs (the previous betas with the crystals didn't). Took me plenty of time, but I got there in the end, and the visual dif
Beta 3 Changes - The random terrain system has been 'reverted' to static trenches, very similar to those in beta1/beta1b. - The construction system has been completely reworked to overcome some game limitations. Read More - Rocketguns can now be