==================== Brilliant highlights NG ==================== Ver 1.1 ### What is it? ----------- A modified shader for Doom 3 (and RoE) that gives high quality dynamic highlights and enhaces the 3D look of the surfaces. - Dynamic
**************************************************** G T X Q4 1.0.5 for Quake4 1.4.2 by Gyppi. **************************************************** For more info, visit: http://www.xtreme-lab.net/gtx/ ATTENTION!!! This version of GTX is c
==================== Brilliant highlights NG ==================== Ver 1.0 ### What is it? ----------- A modified shader for Quake 4 that gives high quality dynamic highlights and enhaces the 3D look of the surfaces. - Dynamic highligh
This version of Q4max is made to support Quake 4 1.4.2 Point release. Changes are as follows: * add: Q4 beta 1.4.2 compatibility - this version of Q4Max does not run on previous versions of Quake 4. * add: Tickrate is now mode-controlled thro
-------------------------------- Quake IV terrain detail mapping (1.1) arranged by LDAsh - date:070512 (email- psyclone72@hotmail.com) -------------------------------- This is an update for the original terrain detail mod so refer to the origin
-------------------------- Quake IV "borky" "mod" v1.0 (070511) psyclone72@hotmail.com -------------------------- About:- - This puny little mod is plain silly. I have deformed the head models of some of the characters to achieve nothing but
//////////////////////////////////// Q4 Disintegration Mod by TeaL'c /////////////////////////////////// This mod takes the basic idea from instabig and makes it a faster, funner, and funnier game. This mod was also inspired by a little old g
//////////////////////////////////// Q4 Disintegration Mod by TeaL'c /////////////////////////////////// This mod takes the basic idea from instabig and makes it a faster, funner, and funnier game. This mod was also inspired by a little old g
//////////////////////////////////// Q4 Disintegration Mod by TeaL'c /////////////////////////////////// This mod takes the basic idea from instabig and makes it a faster, funner, and funnier game. This mod was also inspired by a little old g
Quake IV terrain detail mapping arranged by LDAsh - date:070319 (email- psyclone72@hotmail.com) -------------------------------- Very simple, all that's happening here is an extra texture is blending over the top of every terrain texture in the