As Daniel Pohl's master thesis for Erlangen University "Quake 4: Raytraced" (short: Q4RT) has been developed in cooperation with Saarland University. The work has been supervised by Andreas Dietich.
After reprogramming "Quake 3: Arena" from 1999 with Ray-Tracing (Project name: "Quake 3: Raytraced") a more modern game was choosen for the next project: "Quake 4" from 2005, developed by Raven Software. "Quake 4" offers much more complexity in th
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