Small map for like 2 players. The entire map is basically a giant trampoline and each players gets 3 weapons. Not a bad map if you play it with a couple of others, it was just no fun on my own ;).
Although \'Short Circuit\' appears to be a mod, in reality it is simply custom maps and nothing else. No game code has been touched in any way. This entire project is all done using existing Quake4
Decided to try my hand at some mapping for Quake 4. Went with making a small deathmatch map that could hold 4-5 players, as some people have described it; it has a very clockwise flow to the map,
Phrantic was a CPM map (CPM24), then a Doom 3 map (swd3dm1) now Quake 4. Each version has been different, tuned a bit to the engine/game, but the same basic fast paced layout. This map is a BETA
There is not a whole lot for me to say except for the fact that the map is small, very small. A few objects have been placed for you to hide behind as well as sort of a little bunker. There's a
Quick edit of q4dm1 to make it more 1v1 friendly. Replaced quad with MH, removed some armor shards. This is q4dm1 version 2, which has the Quad damage replaced with MEGA instead and is made for
A quick map, yet o so sweet. started Thursday October 20th finished Saturday October 22nd. A small centralized spam map. Meant for 2-6 players. Can really see attention was spent to details. Not
This is my first Quake 4 map, but I put alot of effort into it. It's only DeathMatch, but it works for MP and SP, I extensively tested it. This v2 now works for dedicated servers.