Urban Terror is a "realism" based mod built on the Quake3 engine. It can be played as a stand-alone game or as a Quake3 mod. This means you do not have to have a copy of Quake3 to play this game. Urban Terror comes with a custom executable that will
This release will feature stuff like: -Working IP ban system -Duplicate name protection (the trade of is that you can't use spaces in your name anymore though) -Removal of white skins -New/updated maps -Updated UI and default settings -/rcon pl
Silicon Ice Development is pleased to annouce the latest release of Urban Terror, version 3.5. The files that are currently offered are an upgrade from 3.4, in .zip format and a full .zip.
It is a similar exploit we saw in a previous version, the details as to how and why are unimportant. The point is, this exploit is no longer an option.
3.4 Features ======== = g_swaproles 0/1 - defaults to On - at Intermission, teams are swapped, map starts up again with a warmup = g_maxrounds N - 0 for off, have to have it off to use the timelimit = cg_autoscreenshot to accept a value of 2
Version 3.3 includes the following changes fixed the ingame browser antiwarp adjusted so ledge climbing isn't affected displays black lines in lagometer when triggered Colt M4 sound decreased (2.4 version) Bomb mode controlled by server cva