new client cvars cg drawClientNum 0 1 draw the clientnum of the other players on the scoreboard under the ping cg nomip 0 1 load the game media using r picmip 0 while keeping the r picmip for the rest map models
new client cvars
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cg_drawClientNum [0,1]
- draw the clientnum of the other players on the scoreboard (under the ping)
cg_nomip [0,1]
- load the game media using r_picmip 0 while keeping the r_picmip for the rest (
- File Name:
- threewave_v11_patch.zip
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