Lots o' FragsMy first released map to the public. I really enjoyed the space maps that came with Q3, and decided to make one myself for my first map. Despite all the bugs and errors in the map, it does play pretty well. Makes a good change from the u
- Release Information - ----------------------- Date : 11 June 2006 Notes :- This map is intended for use with CPMA (www.promode.org). To encourage players to get and play the CPMA mod, some textures have not been inc
A medium space map from Nunuk that has quite a bunch of launchpads and bouncepads. There are a few innovations in this level, like 180 degrees jumpads, that give a very fast and nervous player movement.
A small space map from Nunuk. Tech style. A level done in a week, consider it a speed map. Sparth has been done mainly with the concepts of the geometry challenge in mind, but it's also a tribute to homeworld (the game), and chris foss, that famous i
This level has been kicking around on my HD for some time and due to long compile times I have been put off working on it. It is a fantasy floater which does not offer amazing eye candy but concentrates more on level flow. The structure is more like
I have always liked the heretic II texture set and decided that the Q3 textures are boring at the moment. Unfortunately the H2 textures are based on the Quake 2 engine which means the close-up quality is missing. So I enlarged the textures and passed