There were no changes between Beta 1 and Beta 2 for the game or the toolset. We just added in some missing resources into the patch BIFFs. So, as it turns out, 1.68 is not the final patch. There will be a 1.69. Patch details: Neverwinter Night
There were no changes between Beta 1 and Beta 2 for the game or the toolset. We just added in some missing resources into the patch BIFFs. So, as it turns out, 1.68 is not the final patch. There will be a 1.69. Patch details: Neverwinter Night
There were no changes between Beta 1 and Beta 2 for the game or the toolset. We just added in some missing resources into the patch BIFFs. So, as it turns out, 1.68 is not the final patch. There will be a 1.69. Patch details: Neverwinter Night
There were no changes between Beta 1 and Beta 2 for the game or the toolset. We just added in some missing resources into the patch BIFFs. So, as it turns out, 1.68 is not the final patch. There will be a 1.69. Patch details: Neverwinter Night
This is the design document for Frontier Survival, created in Microsoft Word. Change History =============== date user change made =--------------------------------------------------- 2006-03-30 snax created
DM Notes for Zombie Town ZOmbie Town.. I don't know, maybe my brain just burnt out after coming up with the storyline. Worst named module ever? Anyway, here's the basic storyline: Players enter the small town of Roland only to discover that
If you like detective work then you'll like this module. It's a lot of thinking but I have put something there for you blood-thirsty people. It is between 1-3 hours gameplay it depends how many sidequests you take on. The settings is rural, forest