(Be sure to delete the UI files in advance before adding these files.) Herewith provided are the UI files, which should be placed in your Custom and Default UI path. These UI files enable custom actions e.g. DMFI, HCR2, Bulletin Board,...
Herewith provided is the hak file, which should be placed in your hak directory (my documents - NWN2), enabling players to join our Persistent World. This ensures our files do not interfere with other Persistent Worlds' override files, assures a flaw
This archive contains an override file which should be placed in your install directory of NWN2 (C:/Program Files/Atari/Override), and a custom TLK file, along with the original one (undo purpose) which should be placed in your install directory of N
This file can be used by WorldGateClient which automatically downloads and updates our needed file for the players to be able to join our server. When opening WorldGateClient, select 'new' and select 'from file' (which should be this downloaded file)
This file can be used by WorldGateClient which automatically downloads and updates our needed file for the players to be able to join our server. When opening WorldGateClient, select 'new' and select 'from file' (which should be this downloaded file)
This file can be used by WorldGateClient which automatically downloads and updates our needed file for the players to be able to join our server. When opening WorldGateClient, select 'new' and select 'from file' (which should be this downloaded file)
The World of Goliath, a World born out of the imagination of a group of friends. A project that has been going on for over 5 years, and what once found its roots in NWN, finally is on the horizon for NWN2.
Herewith provided are the hak files, which should be placed in your hak directory (my documents - NWN2), enabling players to join our Persistent World. This ensures our files do not interfere with other Persistent Worlds' override files, assures a fl
(Be sure to delete the UI files in advance before adding these files.) Herewith provided are the UI files, which should be placed in your Custom and Default UI path. These UI files enable custom actions e.g. xSoH, HCR2, ...
(Be sure to delete the hak files in your hak directory before adding these!) Herewith provided are the hak files, which should be placed in your hak directory (my documents - NWN2), enabling players to join our Persistent World. This ensures our file