Features Overview Battlemap -Improved ai coupled with a completely redone unit balance results in more challenging battles, and battles that feel more like the ones in the original Medieval: Total War. -Terrain and weather als
New Factions: Flanders Saxons Abbassids (arab faction in bagdad) Aragon Novgorod Kingdom of Jerusalem New Units: Dismounted Knights Templar Dismounted Knights Hospitaller Dismounted Teutonic Knights Dismounted Knights of S
Mod Overview Lands to Conquer is a mod aimed at improving the gameplay and balance of Medieval II Total War. It does this through extensively rebalanced unit stats; changed unit costs; longer, slower paced campaign; more difficult to
Update v 0.5 Requires 1.2 Patch for Medieval 2; Total War -Second beta by Jake aka HG_CavalryCmdr VERY IMPORTANT NOTE: Medimod institutes a 'kill the human player' mode if the human faction is 'at war' with any faction other then Rebels befo
--Installation-- 1.download your file into the Medieval 2 Total War File found in Program Files, Sega, Medieval 2 Total War 2.Then Extract your descr.strat. and descr.win.conditions.
This RAR file contains DisgruntledGoat's One Faction at a Time Byzantine Reskin for Medieval 2: Total War. The project is designed to slowly and professionally reskin the factions of Medieval 2: Total War. In this release the Byzantine Faction has
Primary features for Update 2: The Launcher Cinematic Editor Battle Editor (now fully functional) Resolved Bugs/Issues: AI Units do not clump together when told to complete a 180 degree turn. Janissary Musketeers now fire consiste
Primary features for Update 2: The Launcher Cinematic Editor Battle Editor (now fully functional) Resolved Bugs/Issues: AI Units do not clump together when told to complete a 180 degree turn. Janissary Musketeers now fire consiste
Road to Jerusalem v2.21 mini patch (20.02.07) Changes: - byzantine armor upgrades fixed - build tree: more replish rate for some troops - pop groth lowred very little - little changes in strat (more faction armys at the start)