Sith Lord Darkon is back with us at KotOR Files with a patch for an issue which had come up with his ULTIMATE GAMEPLAY REBALANCE mod for the first Knights of the Old Republic game. As with any
Sith Lord Darkon is back with us at KotOR Files with a patch for an issue which had come up with his ULTIMATE GAMEPLAY REBALANCE mod for the first Knights of the Old Republic game. As with any
ViadoOnasi joins the KotOR Files modding community had has produced a very simple modification for the first Knights of the Old Republic game, all this mod does is change Vandars eyes to the Sith
SithLord_Darkon brings us a very extensive modification for the original Knights of the Old Republic game which aims to completely completely re-balance the way that the game is played. This
We have a modder called reivzje making their KotOR Files debut today, with a modification for the second Knights of the Old Republic game. This modification is a small mod, which adds two custom
jonathan7 brings us a mod which tweaks the class starting feats and skills for KotOR. To start, jon has made Persuade a class skill for all three starting classes, since only the player can use this
modder9920 makes their KotORFiles debut today, with a character mod for KotOR. In a nutshell, what this mod does is to make all the non-droid party members into powerful Jedi, and gives them a lot of
LordDeathRay is back once more, with his latest mod for the first [i]Knights of the Old Republic[/i] game. This mod basically makes several changes throughout the game, which somewhat improve
This is a modification that transforms a normal, helpless Selkath into a weapons merchant. His inventory consists of varied types of blasters, swords, armors, energy shields, medpacks, and other
When I played the PC version of Knights of the Old Republic, I could not help noticing a bunch of typos, inconsistent VOs and some punctuation problems never addressed by the original developers