to clash on the battlefield of your choosing. Often does this flexibility require more user input than the entirety of the game's campaign, which makes it difficult to use on the fly. Enter Merago. This little script is actually three scripts which work in sync to provide a quick-and-easy control system for spawning. Four keys allow you to toggle through all spawnable NPCs (usually in alphabetical order, with some breaks for relevance), check your current selection via an echo command, and spawn your current selection. By default the following keys are used: [b]F6[/b] - Scroll Backwards [b]F7[/b] - Scroll Forwards [b]F8[/b] - Verify Selection [b]F9[/b] - Spawn Selection Keybinds can be changed at convenience, as can adding/removing NPCs to/from the spawn rotation or reordering, simply by modifying the config files. All of this allows you to tweak the script to purpose giving easy control over dropping NPCs in the heat of the action. It does indeed do exactly what it says on the tin, and thus it is befitting to apply the Ronseal Stamp Of Approval. ~Mikouen
Ah, console commands. Perhaps one of the most interactive parts of JK2, useful for just about anything, be it slowing time, giving you enough ammo to flatten Ukraine, and summoning up opposing armies
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