after a player joins. (this was a dedicated only bug) - Fixed a bug in the code which runs the VMs that was causing the "opStack corrupted in compiled code" (this was the normal executable as well as the dedicated-only binaries.) Here's the Linux Server binary code for Jedi Knight II! Note that this is NOT supported by LucasArts Entertainment Company, so don't ask them for help! Check the included readme.txt for details and instructions which can also be viewed below. [b]Note:[/b] This Linux dedicated server file is offered "as is". So don't expect official support from Raven Software nor LucasArts.
[b]Fixed / Updated in v1.02c[/b] - Empty connect msg exploit crash [b]Fixed / Updated in v1.02b[/b] - Fixed a uninitialized variable in the glm model loader which *may* have been causing a crash
- File Name:
- jk2linuxded_c.zip
- File Size:
- 1018.1 KB
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