Consisting of 5 main pads and four secondary pads, there's plenty of room for either. The architecture is basic, the texturing is basic, the lighting is basic, and this map really isn't going to make you go "wow" when looking at it - but for once, that's a good thing, because unlike other maps with the problems listed above, this one gives a maximised FPS and doesn't behave in any way like eye candy gone wrong. I'm not going to critique this map for being what it is, since it's obviously meant to be exactly how it is. For once, simple = good. If you want a map optimized for some good, high-speed virtually lag-proof gameplay, then this is one you'll want in your rotation. ~ Kouen [b]Bot Routing:[/b] No [b]New Textures:[/b] Well, if you can call them that... [b]New Models:[/b] No [b]Custom Music:[/b] Yes [b]Gametypes Supported:[/b] Free For All Team Free For All Duel
Well, here's a pleasant little JK2 map. And it follows my favorite philosophy - less on the aesthetics, more on the gameplay. Basically, this map is configured for duel or FFA tournaments.
- File Name:
- ffa_ultimatetourny.zip
- File Size:
- 4.38 MB
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