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HL-HEV
hl-hev


BearWithaGun\'s CTF Bespin

Добавил: The DSystem
2006-06-24 00:06:00
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sense. How will make your game unbalanced? It\'s rather simple. This map adds many unnecessary routes, and a lot more weapons to the game, as well as unneeded places to hide, such as the secrets, which also give lots of weapons. Okay, let\'s go over the changes, shall we? On the upper levels, there are just about no changes, except for the walkway under the main walkway has been split up into three walkways, and on each of the side walkways is a line of det packs and trip mines. There are only one of each in the original map for a reason. The author didn\'t even bother to remove the other two weapon spawn points, so I guess that this just kind of...lazy...If you\'re going to have a bunch of weapons off to one side, you might as well take away the original weapon spawn point. Okay, now on to the side areas. There are hallways underneath and to the side of the main area, where when you do a wall run, a sound that plays when you step in water is played. Strange, no? Other than that there are other walkways and corridors that have been added, but aren\'t really worth mentioning. But there is one last area. It\'s a yavin swimming pool. Well, it uses yavin textures, and so, I don\'t really see what it\'s doing in a bespin map. That\'s clear across the galaxy. Unless you can travel many light-years across space by using an elevator. Bot Support: Yes New Textures: No New Models: No Gametypes: FFA, TFFA, CTF, Duel ~Zach
Well, this is a modification of Bespin Exhaust Shafts (aka ctf_bespin). And I will say one thing right off. This will make your game very unbalanced. Not in a technical sense, but in a gameplay
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