This is a clan map for Jedi Outcast. Now, before you run away in terror, let me tell you that this is a well made map. I myself found it very complete, You spawn in a hangar, which looks cool.
Well here we have another JK2 map. This one is more training based, but oddly enough, it only has a few small areas for actual training or dueling. Most of the map itself is taken up by some hills
And yet another typical first map comes rolling in. This is basically a platform in a skybox, composed of mostly blocks. I suppose it'd be good for those with low-end machines, since you'd need a
JK2 map. Woohoo! My first thought when I gave this a whirl is that it would be very suitable for clans or roleplay groups (who I like to call \"poor little things who seriously need to discover
I hate clan maps. ...is what I\'d usually say. Thankfully, this one doesn\'t have logos, posters, and names pasted everywhere, so it gets away with being a clan map. ;) The general outline of
Been a while since there was a big JK2 map. Quite a while indeed. Believe me when I say this one is big. Anyway, a run-down of the main areas. You'll spawn on a landing pad outside the temple.
Well here we have an interesting map. The author has taken the Nar Shaddaa streets map, added onto it, and then recreated scenes from single player. There are many things to cover in this map, so
For a map which is supposedly a crossover of Star Wars and Dune, this rather surprisingly has nothing to do with either. Still, let\'s not let that get in the way. Chances are, you\'ll spawn in
I instantly am suspicious of any map with 'Sith' and especially 'Temple' in it's name, because temple maps, to be honest, are over-done, boring, and often poorly-made. So you'll forgive my initial
I like this map - it's cool. That's not to say its technically well made, or particularly full of eye-candy, or even with good gameplay. It's just that its so abstract, and there's some really funky