Site menu


[DS]: Half-Life Server
[DS]: Half-Life Server


[DS]: CS:S GunGame v34 Server
[DS]: CS:S GunGame v34 Server


[DS]: CS:S v34 Server
[DS]: CS:S v34 Server


Search

add_newAdd submission
Latest submissions

<JAM>
m1-palinka


HL-HEV
hl-hev


[-S-]DuelZone

Добавил: The DSystem
2004-07-22 00:07:00
4 views
turned around to see the door close behind me. So it seems that I spawned into a very tight space where I could go nowhere but forward. Not sure I understand the point of that. It\'s the same on both sides. The area for dueling itself is a bit boring. The textures are bland and the choice of textures just don\'t work well together in this map. Now, the best part about this map is the original idea behind it. It\'s a very interactive map because there are four buttons that will change the map to suit your taste for a challenge. Press one button and a bit of the floor will drop out. It will stay gone until either the kill limit is hit, or 720 seconds is up. Or you can remove the platform with another button. Or maybe you want the pillars gone - press one of the buttons and see them disappear. It\'s a very clever idea, but in my opinion, 720 seconds is too long. And the map itself isn\'t very pretty. So while I like the concept, I don\'t like the map. :/ Bot Support: No New Textures: No New Music: No Game Types: Duel
So when I first spawned on this map, I have to admit I was a bit confused. I can hear a door open, but I didn\'t see it, really. On either side of me were glass walls. Finally, I walked through and
File Name:
sduelzone.zip
File Size:
270.64 KB
Download Last 2 Week:
6
Downloads All Time:
116
Share:
Keywords: