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Prisonic Fairytale

Добавил: The DSystem
2003-12-16 00:12:00
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itself is basically one large room with a fallen roof (no debris on the floor so we\'ll go with a tornado tore the roof off :) I do like the way the roof was done, such a simple idea but very different, torn apart with only the bones left. The floor uses a grate shader which adds a very loose metallic footstep sound, one of those simple things which adds more atmosphere simply because it has an alternative sound when you walk. I don\'t get where the light is coming from though, the skybox has been done as a grey box, no doubt to suggest fog outside....but then where on earth is the sunlight coming from? The shadows suggest it\'s there but that\'s it. The music I presume is from Silent Hill and is very typical of the horror game genre, I like it and it works OK for a duel map. New Sounds: Yes (Music) New Textures: Yes Bot Support: Yes -WadeV1589-
I can\'t say how much this compares to the final area of Silent Hill 2 as I haven\'t played it, although based on the levelshot, it looked pretty accurate for the simplicity of it all. The map
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