The most distinctive element that sets Cryophobia apart from its rival "flying/log mods", as well as 90% of all Halo mods is its attempt to redefine gameplay.
Updates? Known inbalances from the former that are fixed -The "jet" fires two missiles with a decent amount of error -The battle rifle has been rebalanced as well as most other weapons.- The battle rifle's recoil has also been reduced. -The brute
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