Rasma Chasm Super Mod | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Sup to everyone who gets my Mod +) I call it Rasma Chasm Super Mod ( My Friend Made That Up(thanks Canti =D)), I would of called it Rasma Chasm Mod but that name was already taken....go figure....
This was my almost completed version of treehousegulch barren. Unfortunately, i finished my modded map and tried it out and figured out that i had a sprite overload. I tried to fix this problem, but i realized that even this beta version had a
Finally I am ready to release my alpha of this map and i hope you enjoy this is only a alpha and will include more thingsand a lot more stuff but enjoy. HM SureShot For more information on Halo, visit
Well, this is my second map. It is WAY more better than my first. This time I mainly fixed the bugs I didn't know. Altho one thing here doesn't work, and that is CTF. I've been trying to fix it but it didn't work. Playable gametypes: Slayer
Author: ====== {D§}Killa Contact: ====== ds_Killa@yahoo.com Notes: This map is a multiplayer conversion of c40-a it has all h2 vehicles and weapons... special thanks to {Kas}Korori for all the halo 2 tags u gave me. lol, i was working
------NOTES: All game types play normal except CTF. In CTF each team starts in their base, safe from all enemies where you pick a vehicle and then leave the hanger Red team: Hogs start in area just below starting region. To leave base in
Name: Revolutions Author: Mithos Kionisu Email: Lordmithos@gmail.com Please take down the other Revolutions map file, it is the wrong one. For more information on Halo, visit http://hal
Brought to you by: KiLLa V0.2 Bug Fixes: Fixed issue with the elevator causing massive lag(hopefully). Try finding the "stealth" hog now suckas! Snow hog door model. Added support for all gametypes. Added vehicle blocks in the front enter