After much editing, fixing and more editing tweaking and other stuff, Kouji_San has released Beta 3! The map itself is very large, And gives the player the feeling of being small. This is Achio
This map has 2 sides the aliens side over a bridge which the com can click on and the bridge will open and aliens and normal marines not the comm can pres a button to open the bridge and if there is
The map itself is very large, The map gives the player the feeling of being small. This is Achio revised, The creator of this map started this map ages ago to fix many of the things wrong with the
Castles, dungeons, dragons... and lots more... Normally the authors maps are huge and this one is no exception. He also always tries to make something different. Ns_savethequeen has a medieval RPG
Adrianne is an abandoned mining and research facility on a small planet, located in the same planetary system as Hera. It was earmarked as a marine launching site in the battle against the Kharaa but
This map made by is a medium map for the Classic Gameplay, with a player recommendation of 16-20 optional. For the map\'s story, please check the Readme below, and the Change Logs right under this
This is Black Hawk's first NS map ever since he mapped for the original Doom, so please go easy on it. [quote]Many people hear that I have a working Airlock and low gravity room and think it is
StixNStonz has releasing this \'beta 3 test\' so that hopefully one or a few of you could provide any amount of feedback, or even an in-depth review like how some of you enjoy doing. Whatever the
Kouji_San has once released another new version of this map. [b]Change Log:[/b] [*] New gameplay addition: Finally the addition of a true weldable resnode [*] Fixed the sinking building bug with
Ns_Nexus was started in sept 2005, and first released October 2006. StixNStonz made the map i always wanted; a full-fledged NS map that actually felt like a ship, with really innovative gameplay,