Fixed/Added/Changed: - spawn dieing - default_fov disabled - OpenGL now forced/d3d disabled - spectator issues fixed - wrong models appearing - white dot added to crosshair - new env_model that is loaded client side now - fixed prone (note:
Fixed/Added/Changed: - spawn dieing - default_fov disabled - OpenGL now forced/d3d disabled - spectator issues fixed - wrong models appearing - white dot added to crosshair - new env_model that is loaded client side now - fixed prone (note: