Here is a breakdown of what's happened in 1.6 compared to 1.5: New Content + new weapons: p90 p90sd bizon bizonsd m14 + new maps: hi_kosovo hi_tuulo hi_pressure + 'tutorial map' for new players + added small player lean effect on s
This patch should resolve the crashes that Linux servers have been experiencing, and remove some debugging output that made it into the 1.4 release. Since this is just an update to the server code, only those of you who run a server need to download
This patch should resolve the crashes that Linux servers have been experiencing, and remove some debugging output that made it into the 1.4 release. Since this is just an update to the server code, only those of you who run a server need to download
New weapons, new maps, new models, new animations, new sounds and new features have all been included in this mammoth release. Hostile Intent 1.4 has been finished. This is the final version of Hostile Intent to be officially released on the Half-
As many of you have noticed, there are some strange bugs on a few HI 1.3.5 servers, most notably a problem where the guns seem to only fire a small number of rounds before they are empty. These bugs are present on Linux servers only, due to some comp
changelog for the 1.3 version: added ejecting shells. Their lifetime can be set by cl_shell_life [seconds] magazines drop during reloads hi_button_load doesn't have to target an objective anymore hi_button_load can have a sound be played upo