An almost definitive version of the full MOD, three things must be added to make it perfect, and count on them soon. PRESENTATION This MOD starts its development in May 15 of year 2004 with the first of its models, the APU guns, which aren’t
Half-life Invasion Steamfix Version: August 23, 2006 Features: * Added a new menu with music * Added an icon for steam gamelist * Added a complete text translation for Spanish language If you are interesting I do for other
This is an arena type map with a quake or doom look. It had been a map of the "Operation A.M.O.K." mod which was canceled some time ago. I took the 85% ready map and completed it for Half-Life Deathmatch now. The architecture of the map is very compl
The theme is clear when you look at the title: Resident Evil. What it actually is is the gigantic mansion of Resident Evil (1) for those who dont know: this is horror adventure type playstation game. The textures are taken from the game and the offic
The name "1337_street" says two things about the map: it's a street, it's for 1337 players. Basically it's a street with seven houses four of which can be entered and two cars. The fun at this map is that you can jump around with the gauss and fight
A lot of work has been done recently to calculate where an NPC should shoot at a breakable object. Arbitrarily shapped objects that level designers may create are no problem for the system. Having monsters be able to attack breakable objects will