Current Changelog: **Beta 3: -renovated Chromo Hive: Higher hive, new reachable spot, more cover, more lighting -removed vast majority of func_nobuilds in the View Halls and Rings, because Chromo cannot be sieged from there anymore -fixed welda
Castles, dungeons, dragons... and lots more... Normally the authors maps are huge and this one is no exception. He also always tries to make something different. Ns_savethequeen has a medieval RPG look and feel. The main map has a castle, an evil
Fixed bugs - Fixed "Telekinesis keeps on rising object when secondary fire is held" bug - Fixed "Solar Flare makes you invincible" bug - Fixed "Solar flare lets you change characters without dying." bug - Fixed "Holding down mouse button 1 and 2
Fixed bugs - Fixed "Telekinesis keeps on rising object when secondary fire is held" bug - Fixed "Solar Flare makes you invincible" bug - Fixed "Solar flare lets you change characters without dying." bug - Fixed "Holding down mouse button 1 and 2
This is the MSC 1.1 patch as of the first of February, 2007. there is a full changelog on the master sword forums, but one of the more noticeable changes is in the install itself...