From the first release of Arg!, we needed a little something to show exactly what type of mod it would be. This demo pack is a model and screenshot show off of what the first version of Arg! was like.
Wasteland 2.0, more aptly WHLDM, includes: -6 Characters -A total of 28 usable 'weapons' -Full combat system -Completely new sound scheme -Massively expanded animations -Customizable, full color HUD- animatable too. -12 maps -Completely reb
Many of the latest mods offer new game types that differ from simple fraggin' deathmatch, and in the future I will focus my work on them. If you know any interesting mod using bots that is not already in preparation, submit it to me. The curr
FIXES IN V3 *** YAHOOOOOOOO *** Bots listen to the radio properly and will do the following: Cover Me / Follow Me - Nearby bots follow Go Go Go / You take point - Bots run off (Even snipers) Taking Fire / Need Backup - Bots look at you to try
This is a list of some of the features already implemented: Random generation of rooms with 30 different basic types of rooms, each type with numerous variation of dimensions created algorithmically Automatically creates .map file, runs QCSG, QB
It is a plug-in replacement for the following mods: Phineas (v0.21) : The normal Half-Life mod with bots! Firearms rc2.1: If you haven't played it you must! Golden Eye 1.5: You loved it on the N64, now its on the pc! Counter-Strike (b6.6)