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Half-Life 2 MM Weapons Mod


Half-Life 2 MM Weapons Mod

Добавил: The DSystem
2005-04-22 22:04:00
27 views
dont me suprised if something messes up) - .357 fires as fast as you can click - Shotgun primary fire reduced spread and more pellets. Secondary fire fires 50 pellets (instead of 16) - RPG fully auto, unlimited ammo. (fires seagulls) - laser turnoffable. - AR1 fires twice as fast and has a clip of 60 [b]ADDITIONS:[/b] - Full auto bow gun bolt launcher (boltgun) - Flare gun (a bit buggy but fun) - Prop buster grenade (This is really useless but it works so i left it in. Basically it explodes on impact if it hits a prop... but not an NPC :/ ) - Sniper rifle (2 zoom modes, uses smg model :( ) - Basic bullet time - More blood - Sniper rifle (if you can find a model for it) - Some new sounds - Hmm, probably some other stuff I fogot. - Map "weaponstest_map" Just something i was using to test my shit. Might be useful if you plan to add in some models of your own. - Added map Combine Onslaught. - Added rockV2 map [b]NEW CONTROLS:[/b] F1 - impulse 101 F2 - Give flaregun F3 - Give boltgun F4 - Give PropBuster Grenade F12 - Give sniper rifle F11 - Give sniper ammo Q - Bullet time X - Change fire mode
[b]GENERAL, The weapons changes are as following:[/b] - Pistol fire selectable (Auto/semi auto) - Shotgun fire selectable (pump/semi auto) - SMG Fire selectable (scope/grenade) (still a bit buggy,
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