Overview: The basic behind sf_labforts is an non public laboratory where experments used to happen somewhere in city17 before the combine (UU) took over completely. The map itself is fairly big it has 2 main (build rooms) one that is top level and on
***Readme for sf_western, by Theotherguy*** **Information: This file is a map for the mod SourceForts for Half-life 2. It is around 3.147MB. **Installation instructions: To install this map for use in your game, extract sf_western.bsp to th
***Readme for sf_drainage, by Theotherguy*** **Information: This file is a map for the mod SourceForts for Half-life 2. It is around 8.787 MB. This map is a very large map focusing on the slopes of two barren sides of a massive drainage ditch
The general idea of this sourceforts map was to have a zone where no builing could occur, a zone which I called a "no mans land". I achieved this by instead of using a wall down the center, I put glass boxes around either base in buildmode. I beleive
This map takes place in 3 large cylinders. Originally, each team started off in the two farthest cylinders and so did the flag, and they were forced to go through tiny pipes. However, this was a great failure, so I moved the flags to the center of th