Pirates, Vikings and Knights II is a unique, total conversion of the Half-Life 2 Source engine. 3 teams fight each other for kills, objectives and total domination! With a melee combat system that's unique to the modding community, game modes you won
Here are the major changes for 2.0: Changes: - Three new classes to choose from (Pirate Captain, Viking Huscarl and Knight Archer) - Improved combat system: directional blocking, more realistic hit detection - Two new maps (pvk_arena and pvk_fo
The Pirates, Vikings and Knights II theme music was written to capture the dynamism and fun of the game, whilst providing an introduction to the different characters available in the game. From wave lapped shores with dark shadows lurking under t
Beta 2.2 is mainly a bug fix patch with some new features. Below I have listed a few of the new features, changes and fixes. Fixes: - Fixed arrows sometimes pushing the enemy towards the attacker instead of pushing him away. - Added a delay befo
For a full changelog check out the readme.txt file. Changes: Performance optimizations Added automatic team balancing Disabled picking up chests in your own teams zone (mp_preventchestpickup) Reduced keg damage and blast radius Removed keg