This map is basically about you (Gordon Freeman) appearing in some sort of a building, but moments after you appear your attacked by combines. Then as you travel through the level you face numerous
This is a demo of Blood_wraith\'s Resident Evil 1 map based off of the resident evil 1 remake for gamecube You may edit this if you want. I have stopped working on it long ago To install put in
This is a rather unique map, in that it's development spand three years. I wanted to make a nice indoor map. I was inspired by the office levels of the original H.L. The map is a medium sized
I made this nifty map to test Resident Evil style loading transitions, like when you open a door, or climb a ladder, It loads and you see a door opening or your camera scaling a ladder. I even
Way back in 2005 I made a map called "Half-Life 2 SP Target Range Map". It isn't available anymore (dead links), and I have lost the VMF and the BSP over the years. I decided to remake it. There are
This is a small level I made to test the feasibility of importing hand drawn charcoal textures into the Source Engine. Every texture was hand drawn on heavy weight Reeves BFK and then photographed
In this single player map for Half-Life 2, Gordon Freeman infiltrates a powerstation commandeered by Combine forces in an effort to destabilize their control of the region.
Forward Motion is a collection of 10 maps that do not follow any particular story. These are the first maps I have made and they were originally just for fun. You start as a fleeing rebel and
LIST OF TEAM DEATHMATCH MAPS ___________________________________ dm_killbox2007 dm_killbox2008 dm_mazebox dm_greek ___________________________________ LIST OF DEATHMATCH