BarneyGulch Final Features: - Normal warthog and experimental airboat warthog. Note: airboat hog has weird collision model, make up your own explanation (holographic shell, etc). - Accurate proportional terrain - Main cave replaced with wate
Dm_swamplight_final Released: 3/20/05 Number of spawn points: +32, including independant team specific spawns. Info: Medium size deathmatch map, set in an industrial/murky setting.
I knowingly didn't include too many prop-Entities because I and many of my fellows think they are disturbing in muchness. The Crows are not that amazing as i thought, right. According to that (admittedly unattractive) visual bug on your second screen
A map I made because I was really bored with the official maps having played them solidly since they came out, so even though it's not a brilliant map hopefully this is something different for a smaller group of players or a LAN game. The_Embalmer
Description: This is my first dm-map using Hammer, not much to say about it! It's up to You to make the fun while playing it :) Installation: 1. Extract squared-out.bsp 2. Put in You'r valve-folder "drive-letter here":valveSteamSteamApps[your
This is our first map for Source_Forts but its most upto date version. Installation: Extract The .Bsp file "sf_facingtowers2005final.bsp" To your Sourceforts map directory "C:Program FilesValveSteamSteamAppsSourceModsSourceFortsmaps" Playi