I'm a big HL1 Killbox fan particularly low grav and as soon as Source SDK as available it was my intention to put something together similar but NOT exact.
I'm a big HL1 Killbox fan particularly low grav and as soon as Source SDK as available it was my intention to put something together similar but NOT exact. I like the "in your face" fast paced action boxes. I've borrowed a few ideas off a few
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