Dodge The Toilet is a update.. I have added Team Deathmatch to the map, and removed the teleportation. Hope you enjoy it though this is still in beta. Thanks.
Detention was the first level I ever released. I finished it in September 2003 for a contest held on the Snarkpit, a Half-Life mapping site. The contest rules stated that I had to make a map based on a piece of concept art. I used a screenshot from
An enclosed 4-storey arena. This is my first time using Hammer, so it may look off-colour, but when I was designing it I was focusing on fun gameplay. There are no ammo or health pick-ups, which ensures that no annoying campers dominate the game and
Map Name: Thecombinekillbox!.bsp Author: Hitman Justin E-Mail: macheteuser@netscape.net Completed: 02/27/05 Map Type: HL2 Deathmatch/ Time Taken: about 1 day :P Final Compile Time: no clue The Combine Killbox!.bsp by, Hitman Justin The
This version of the map (dm_carousel) is released with the sole intent of gathering feedback from peers and players alike. If you like what you see but think it could be improved, please direct your suggestions for aesthetic and/or technical improvements
My first real map that i have released as my past maps were failures. Dm_coastline is set in a small little rock pool made by the sea. As time progressed, it started to form a small cove /
Info: This is a remake to a Jedi Knight: Dark Forces 2 map called (duh) Canyon Oasis. It was one of the more popular mp maps and I thought it would be awesome for HL2. The layout is pretty much the same. This is just the second release of it, I'm i