As you probably noticed, it's inspired by a section of the single-player game. It's actually quite different once you get in-game and look around. It took me 2 weeks to complete this map. I started working on it as soon after I completed cs_complex.
Hi everybody I'm a bit nervous about going public with this level.. I'll just sit here and hope someone out there will take a liking to it. It was made for the contest, though I've since tweaked a couple small details. It's a smallish 3 to 6 pl
Central Station's action revolves around three areas, a nice romantic urban outdoor setting in the shine of moon and street lights, indoors you'll find the mall area three open levels to shop and get shot, below is the subway station dodge between
DM-AVALON by 3D-Mike You've got to download this map, yes its a beta, but its brilliant never had so much fun You jump down to the lower levels(4 levels will only give you 10 damage).Then to get back up to the top jump over the edge. You can do
A map of a Galaxy class starship's shuttlebay. It has no real objective but to destroy the opposing team, so that means no hostages and no bombs. Nothing in the map is useable or destroyablke excempt for the ladder.The CT's start behind crates and th
Dutchy Dutch Deathmatch by Paul Göttgens. The map is running on the the Half Life 2 server: Dutchy Dutch Deathmatch. There will be a new level next month.
Map Name: dm_cabin_SS (SLAM/Stunstick edition) Author: WeeNboy Email: weenboyatgmaild0tcom This is the final final version of dm_cabin, a 'rats' scaled level suitable for 2 to 5 players. Version changes: Added SLAM and Stunstick.