The maps that are included are: mp_union mp_diesel mp_metro mp_chemical Please don't get confused saying union and diesel have already been released these are new versions and have been improved from there predecessors. Metro is unchanged a
New and improved version of GC adapted to oe. Grand Casbah is based on the DE_Dust map from CSS. But rather than being a skank-dirty festering hell-hole, like Dust, Grand Casbah is a beautiful and serene place, where people kill each other. Un
This is the oe version of Cubicles2 FFA/TDM. Four times the size of the original famous Cubicles FFA map. You are living your crappy life in a cookie cutter hell-hole office full of cubicles on the gazillionth floor of a pitiless and generic skyscrap
A 1/4-mile stretch of messed-up, twisted two-lane asphalt highway in a lonely world a thousand years after the apocalpyse. Teams spawn at opposite ends of the road with tons of ammo and weapons of choice. They jump into their buggies and rush towards
This is based on my Blood Gulch maps which are based on the Halo Blood Gulch map. But this one has been nastied up quite a bit with all new grungier terrain. This is the FIRST-EVER ONE-FLAG DOMINATION MAP and plays like King of The Hill in Halo. Very
A map by Stuart made for racing around a large circuit with jumps, short-cuts and rough terrain. Lots of vehicles. This was one of my early maps. FFA for up to 32 players.
This map was created by [SFH] RawMonster and [T///]Hasy. known bugs: -The secret tunnel has a non fixable bug.....the ladder is so mest up so u have to jump at the end!! -The rock at the 1. flag is like on Pureassault (u can see through it)..but
"Flash," a Team-Deathmatch map for Farcry Made by Captain Amerika [aka N88tr] Programs used: Sandbox 1.31, Photoshop CS, Paintshop Pro 9, MS Paint, Irfan Viewer, WinRAR Time: 2 months. Test Machine & Creation Machine: Win2K SP4