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HL-HEV
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Typhoon Day

Добавил: The DSystem
2004-10-28 00:10:00
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fixed (1). Sounds have been changed and fixed from origional,and new ones have been added. (2). Fixed alot of the pickups and removed the ammo for the rifle in the boat(it looked really bad), I just added it to the rifle. (3). Camo bunker on hill side is no longer 100% bullet proof as I have removed the front of the bunker so whom ever is in there is easier to get too. (4). Boats now re-spawn and have a 120 second abandon time on them,if your not in it for 2 minuets they re-spawn. (5). I have added 1rst\3rd person view for the boats, enable\select it when in the boat by pressing f1, also there is now a hang glider. (6). Fixed an issue where if you layed down in the helicopter, everything went up-side down. (7). Added a new island behind the others, it has a ammo cache on it. This map and the water look beutiful if you have HDR enabled(a shader model 3.0 feature only avalible on NV40 models,\r_hdrrendering 1), but it'll drop your fps by about 20, and will make the sky dissapear if your near the edge of the lower island looking out towards the ocean.[/quote]
Here's the daylight version of the awesome map "typhoon" if you enjoyed the first one, be sure to check this out.. even if you didn't, be sure to check this map out!! [quote]Known issues\ issues
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xxDATAxx
23.07.2020 23:10:30

I was just posting something on the FC6 trailer and thought of my map I won 2nd place in the map making contest, decided to google it and found this lol. That issue in the heli was on purpose and it also happens in the structure on top of the mountain, if you laid down in it you hang from the roof like spider man lol. During it's evaluation phase devs were like... how the hell did you do that... was it on purpose? lol. There was already a new island behind the others with an ammo cache, and another ammo cache or 3 along the bottom of the bay. Cudos on fixing the camo bunker on the hill side, I was pressed for time and had to take out quite a bit of vegetation and some other features for fps stability so that it could be released on time with the map pack. I am glad that you enjoyed my map and improved on it. I don't think anyone will read this, but just in case, people can always hit me up on steam, data25. And it has been 16 years, but I would like it if you could list me as the map author, xxDATAxx

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