This Patch fixes a number of Bugs that Reared their head in V3.0 Full. *****BUGS FROM 3.0 FULL************ Tooltip for "ferrets" type-o's and... blocks in it (FIXED) Sovereign take about,
Zann Consortium: Changed names of ships back to original ones and added speech patterns 1.0 Added flagship for Urai Fen 1.0 Changed abilities of Tybers flagship (blast to
z3r0x's FOC Addon V3 This mod adds a significant amount of units, Heroes, Planets, Missions and gameplay features to Forces of Corruption. It Includes a number of Easter Eggs and also
This a little sample of the CWE Mod it adds to FoC: For the consortium: Battledroids Superbattledroids Lucrehulk For the Empire: Clonetroopers AT-TE LAAT/i Venator Extra stuff: Adds
This mod improves ground battles and balances the Empire and Rebels with the Consortium. Heres a list on what it does: Makes most of Empire vehicles get dropped off by AT-AT Barges. All Empire
This is a v.08 because I wanted to get some feedback (especially on the difficulty & balancing) from the gamers [you :-) ] before finishing it up. I\'m happy for any feedback at
Empire (Space) ------ - Empire specific Venator Class. - Tie Bizarro unit added (launchable from capital ships). - Space based Tie Lancet (edited stock model). - Second Executor class SSD
Star Wars - Empire at War - Spaceship AddOn ( FoC version 3.0 ) This Mod enhanced the Fleets of the Rebels, Empire, Pirates, Zann Consortium with additional