You think the fighters are too big? Johnathon agrees, here's a small update that changes that. You can download the original file [file="112959"]here[/file]. [quote]This update is relatively small,
Developer Johnathon has quickly given us the FOC version of his [file="112821"]EAW Additions Mod[/file]. It's got some new features and changes over the EAW version. As before, this is not a total
Here's a second patch. You also need the [file="112823"]first patch[/file] and the [file="112733"]original 4.0 release[/file] in addition to this. Hopefully after all these patches are released there
What a quick response. Here's a .1 patch that fixes almost all the problems that have been mentioned and a few more. If you haven't downloaded [file="112733"]Rise of the Mandalorians[/file] yet then
Have you been following Rise of the Mandalorians? Then you're in for a real treat here. I looked at the change log after playing through a bit and although the list is exhaustively long, it is
This is the next version of the wonderful Legacy Era mod. This patched version makes some vital bug fixes and unit changes for your enjoyment. Newly added assets include a new Dreadnaught, Carrack,
Everyone likes explosions. Although this is just a simple re-code, I like explosions. The tank doesn't self destruct properly, but I like it because it increases the number of explosions I can dole
Here we have a mod in it's infancy. A mod with the potential for epic proportions. Make sure you check out the changelog and the part about the loading screen. I'm already looking forward to updates
I like this mod. I've seen this done total conversion mods, but not by itself. It's too bad there's not a 3rd area just for level upgrades, but I digress... This is really helpful when you get to the
So, you were playing [file="97499"]Absolute Corruption Mod 2.4[/file] and thinking: "Where's the Consortium in Galactic Conquest mode?" What? You haven't played ACM? Are you crazy? It's one of the