New in 3.2.2 - Assault Gunboats fixed - Imperial Dreadnaught has correct textures - Home One is resized correctly to 150% - Y-Wings added to the single player campaign New in 3.2.1 - added
Ultimate Empire at War is an EaW mod, dedicated to all Star Wars eras, modding the game to have over 200+ new units (space and ground), a mass of new planets, new skirmish and singleplayer maps and a
Changes in v1.1: -- The Empire ground troopers are re-skinned MUCH BETTER To the clone war units -- The blast from the laser guns is blue(Like real clones) -- Shots are faster and are longer in
ello and gooday, I have created a small (very small) modification to EAW and added the Red Gaurd and the Natives of every planet (save the one\'s listed) to either the Empire or the Rebels. It was
Changes in V3 Empire Fully Fuctional mini-DSII used by palpatine in space. New Heroe-Anakin Skywalker, replaced at Tech lvl 3 by vader Clone Troopers, replaced at Tech lvl 3 by
Legacy of War SSD V2. This Mod is the next step from the original LoW SSD Mod. It fixes a number of Bugs and missing things from the original mod such as SSD Engine Glows... Units: Rebel:
Star Wars: Empire at War mod This mod can be used with Empire at War - Mod Manager (This mod have .MOD file), or only place data folder in your SW:EAW game. New units for space skirmish
This is a Mod that makes a number of Changes to the Basic Game Setup. It adds a few new units and makes a number of Graphical and Balancign tweaks to the game.
Conflict in Space: New Units (V4) [INSTALLATION] Simply run CIS_V4.exe Make sure that proper folder is entered! Patch 1.04 or 1.05 is required! Run \'Conflict in Space.bat\' to start the