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HL-HEV
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Corellia Mountains

Добавил: The DSystem
2009-11-05 23:11:00
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(Ok, where do I get my money for that gratuitous advertising?) I've had problems before with maps that use the height tool for anything other than slight variations across the map. You know what I'm talking about, the distinct zooming of the overhead view to keep the land at a constant distance. This map does a wonderful job of avoiding that (minus a lake in the middle, but it looks so good that I'm not docking any points here). The entire map takes place on the side of a giant mountain. The Imperials have their base at the top and the Rebels get their base at the bottom. But unlike a traditional king of the hill style mountain, this thing is so big that neither team is granted an advantage by their starting location. The only real criticism I have is that there might be too many large build pads(the ones that allow you to build mining facilities, Hutt palace or Comm Center), there's 7 of them! Granted this map is huge, and it can make for some epic battles, but even if you only own half of them and turn them into mining facilities... good luck being able to spend all that money. But it's ultimately a preference thing, and I think in the long run I like it more than I don't. the_stag
Have you missed TK432 and his wonderful map making abilities? Well I haven't. Neither would you if you followed [url="http://starwarsbattlefront.filefront.com/"]Star Wars: Battlefront Files[/url].
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