Just an all out war, no having to fight over Resources unless you want too! Artic based. AI seems to work just fine. Be sure to build up and upgrade your sheild systems.
The version 1.04 patch has be released, allowing custom user maps made with the officially release Map Editor to be played in-game. Many other changes have been made. Check it out!
After much waiting and anticipation, Petroglyph's Empire at War Map Editor is finally available for download. [quote] The STAR WARS: EMPIRE AT WAR map editor is now available for download. The
This simple mod unlocks Venator-class Star Destroyer in Galactic Conquest and Campaign. My main objective was realism: scale, weaponary etc. are very close to what we've seen in the movies. Venator
Well for my first mod I made a lot of changes: 1- Y-wings are squad of 6 2- Home 1 is much larger 3- Build time = 0sec 4- Everythings costs 1 credits (Rebels) 5- Han and Chewie are very fast and
Serial MC80 Wingless This mod replaces EAW\'s MonCalamari Cruiser with Acbar\'s Home One. Now MCC costs 4900 credits, and create for 100 seconds. The Ship has been Scaled too Install:
Changes: All space units are rescaled to exact star wars canon Laser sizes and other projectiles are adjusted for better looking visuals Added Venator to Empire side. Venator Scaled to