have managed to avoid resorting to patches almost completely. The 4 Jump Pads each have a central patch and that\'s about it...everything else is done purely with brushes.[/quote] Very well done since all the map\'s geometry is built with brushes. This map, like Salinga\'s last conversion \"[file=\"66592\"]Amanda[/file]\", feels like it belongs in Elite Force because of all the green. If you think about it, the map resembles maybe what romulan ruins would look like. Download now to add Algopole to your Salinga Collection! :)
Finally a map to break the file drought ;). [quote]I wanted to create a level that appeared fluid, packed full of curves and flowing architecture, yet using only brush work. With this in mind, I
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