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m1-palinka


HL-HEV
hl-hev


The Hall of the Dark Jedi

Добавил: The DSystem
2004-07-30 00:07:00
5 views
in the middle, an underground water entrance, a connecting hallway (to the other base) and another open air passage at the very top. These are the three main ways to get between bases. A fourth way is through a simple cave-like hallway carved into the middle of the high wall.. reaching it will cost you some health as there is no direct route to it. The readme says there is a fifth way as well, but I can\'t seem to find it so I guess there must be some secret to this map. The underground water entrance is basically a looooong tunnel filled (to the top) with water, so you cannot breathe! I found it highly impossible to reach the other side of this tunnel alive unless I had the speed boots (which are only on the red side! Blue guys will have to *ahem* turn blue while they choke for air. I suppose this can be taken as a challenge to players, but honestly... unless I was being forced to I would avoid that water tunnel at all costs. The main connecting hallway and the open-air passage on top are pretty direct means of getting across (you can even snipe straight into the other base). Overall the map is alright... there is nothing striking about it and the repetitive textures don\'t help that issue. Check it if you feel like :) [b]Bot Support:[/b] Yes [b]New Textures:[/b] Yes [b]New Sounds:[/b] No [b]New Models:[/b] Yes
TDJ Hall is a rather tall map. By that I mean there is a considerable height difference from the main floor of the level to the second level in the map. Each base has a tall platform-like structure
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