into the void when they got the flag but then they suddenly beamed away. I followed them and TADA, a secret room. In my opinion a good CTF shouldn\'t have secret rooms. They get to often used because of the things you can get there. And when I was playing the map I got a lot of red warning texts. It seems that a lot of Func_breakables are not set up properly. Still this map has a nice concept.
This is a good atempt at making a good CTF map. The only problems I can see is that it\'s to dark and the BOT\'s will let you see where the \"secret\" place is. I was wondering why bots were falling
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