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HL-HEV
hl-hev


CTF Remus

Добавил: The DSystem
2004-03-20 00:03:00
7 views
has a few building (three for each side, and one big one in the middle). The building at the corners have transporters, while the buildings in the centre have elevators descending down to the mines. The main mine shaft has transporters and an elevator to connect to various other locations in the map. The mines themselves are reached by cave-like entrances or by elevators. Now the map is pretty big with LOTS of area to cover from one flag room to another. There appears to be only one way to the flag room (and that is by first going through each side's mine). Expect lots of resistance, there are many times you can encounter an enemy. The flags themselves are kept in one square room divided by a glass floor (i.e. you can see one flag room into the other, but cannot shoot into it). This is a kinda cool feature because you can always see what's going on in the other's flag room. Even though the map seems so big and looks like it can take ages from one flag room to the other, it is actually possible to go from one flag to the other and back again in a couple of seconds! I won't tell you how, but yes it is without cheating :p (my best so far is 21 seconds). Overall, I thought the map was pretty interesting. There is lots to do and many ways to get around, though it'd be nice if you had some people playing with you... or you'll feel a bit lonely! [b]Bot Support:[/b] Yes [b]New Textures:[/b] Yes [b]New Sounds:[/b] Yes [b]New Models:[/b] No
Remus is a pretty large map with it's main theme being of a Romulan Dilithium Mine. The map encompasses a surface area, a large mining shaft going underground, and several cave areas. The surface
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