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HL-HEV
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CTF Longrun

Добавил: The DSystem
2004-01-31 00:01:00
15 views
Besides this runway, there are also two trenches on the sides to help you in getting across this marsh. Small hills and ditches provide you with chances to escape enemy fire while trying to get to/from the enemy base. Each base is also equipped with \'sniper bunkers\'. These rooms have windows through which you can snipe people coming over the marsh. The bases themselves are quite simple inside. The flag room is found in the centre with one entrance facing the back of the base. I really liked how the marsh area came out, it looks pretty cool :D. The idea behind the map is also good. I would have liked to see some lighting in the map! Everything currently looks so bland and washed out.. and the lighting can really help highlight and liven the map. Perhaps a little fog could also have worked to prevent people from sniping straight across the map (which might be painful when coming across campers). Separating the inside of the base with a door would have been nice so more detail could have been put inside. Maybe even an alternate route undergound that opened up inside the marsh... [b]Bot Support:[/b] Yes [b]New Textures:[/b] No [b]New Sounds:[/b] No [b]New Models:[/b] No
Longrun features two bases on either side of a large marsh-like area. This middle area has a long run of road that connects the two bases together (hence the name), and is the focus of the map.
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ctf_longrun2.zip
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