A BIG hex codes list compiled by me from several different repositories in an easy-to-use format. How Big? Well I had to put all 84 pages of it in a binder! (I print double-sided) This was something I made for myself, so some elements are not r
This is the latest version of OBSE (v. 11) Required for many mods, and a very useful utility. OBSE command Doc.:file:///C:/Documents%20and% 20Settings/Josh/Desktop/obse_0011/ 0011/ obse_command_doc.html (This will be updated every time a new vers
Update 1.2.404 Notes Bug Fixes Fixed error with preview window not displaying art properly. Update 1.2 Notes New Features Spell checking functionality Bug Fixes The Construction Set now increments the version on plugins so t
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Details ======= There are four different saves included. Two are saves in the beginning prison cell and sewer exit with Soya hair, and the other two are vanilla ponytail hair saves located in the prison cell and again at the sewer exit. The Vanilla
This is a rudimentary Win32 application that allows plugins authored with a higher CS version, like those Bethesda-made DLC to be opened by the program. It is dedicated solely to the purpose of changing the internal version info contained within an .
This mod is intended for use with the Beginner's Guide to Modding. It Contains Three Files in the Zip. 1. TopViewCottageBGmod.esp This adds A medium sized house in the lower Jerral Mountains close to the position mentioned in Tutorial One. This
Immersive Interface changes the appearance of the main heads-up display to make it smaller, simpler, and less intrusive. Unlike many interface mods which add custom graphics or a "new look" to the default Oblivion HUD, Immersive Interface was written